
This is a list of the various ancillaries (retinue members) that can be added with the give_ancillary command. Giving Ancillaries and Traits to Apies/AssassinsĪs mentioned above, enter the console with the ~ key.+1-3 finance (+3 gives a -1 personal security) +1-2 finance (and more resistant to asset seizure) MerchantsGuildMember 1/ MerchantsGuildTrained 1 Syntax should be give_trait this or give_ancillary this. Select unit with cursor/pointer, than open console with ~ key. Some traits only have a certain level so exceeding it will null, also if you use the high end of the scale it can change your units name or have some negative effects. Using : give_ancillary this : the words should be lowercase and separated by a _ ex. Using : give_trait this : the words should be together in a string with each separate word starting with a uppercase ex. Select the priest unit to effect with the cursor and open console with ~ key. Special Ancillaries and Traits for Priests.NaturalSpySkill 1-3 / NaturalAssassinSkill 1-3 + 1 assasination, +2 law (improves public order) EffectĪssassinsGuildTrained 1/ ThievesGuildTrained 1ĪssassinsGuildMember 1/ ThievesGuildMember 1 These can be used on either unit but some are only useful on one or the other. Same method of selecting the unit with cursor and opening console. Additional traits and ancillaries for Spies and Assassins.These are a list of the most beneficial traits, message me if you want me to post the more obscure ones. It works like:īelow is a list of TRAITNAMES and the maximum number you can put after to determine the level of the trait. In order for this to work, you must have the character selected and outside of a town. As described above, the "give_trait" command works with several different traits to add to a specific character. Detailed Codes for Several Console Commands.Remember to make BACKUPS before you are editing the game files!!!! You can also unlock the Papal Estates, but not the Mongols, Timurids and The Aztecs. Launch the game and you should have every faction available. Cut and Paste the 'unlockable' section into the 'playable' section and save the file. Open it with a text editor (Word, or somthing like that). Z=name of settlement or unit without title (except Captain).Medieval II Total War\data\world\maps\campaign\imperial_campaign
#Medieval total war 2 cheats add population code#
When at the battle scroll, input this code in, attacker if attacking, defender if defending and press auto retaliate button. You can see the whole world map when inputted. Shows coordinates under mousecursor in format x,y Mercenary Rocket Launcher to selected city or unit Mercenary Monster Ribault to selected city or unit Mercenary Monster Bombard to selected city or unit Give_trait "character" "trait" "level number"Īdd_population "settlement name" "amount" Give any trait your faction can have to a specific general Does not always workĪnything in the city's building queue will be built automatically.Įlephant Artillery to selected city or unitĮlephant Rocketeer to selected city or unit Note: Family member names, settlement names, and other proper names must be capitalized correctly. Type one of the following case-sensitive codes to activate the corresponding cheat function. Press ~ during game play to display the console window.
